Portfolio

About Me

Hello! I'm Adele, an Abertay University Graduate, who studied Computer Games Applications Development (CGAD). I was also a DARE Academy Finalist in 2025!

I enjoy both Programming and Designing games, but I have occasionally delved into Art and Music for some projects.

You can read my CV here!

Skills

C#

C++

Lua

Javascript

Game Design

Working in a Team

Software

Unity

Unreal Engine

Visual Studio

Jira

Aseprite

Blockbench

Contact Me!

AdeleBauer13@gmail.com

Wave Function Collapse

For my Honors Project, I researched and implemented Wave Function Collapse, and added custom constraints to affect level design. This was in an effort to see if these constraints would affect the generated map diversity.

Read my Dissertation!

Elusive Core: Zero Trace

Elusive Core: Zero Trace is a stealth platformer that I worked on in 3rd year of CGAD, together with 7 other students of various roles.

It's made in Unity, and I programmed it, as well as helping with the design.

Our team was accepted into DARE Academy in 2025, where we expanded on the game and improved it greatly.

Unity Pixel Shader

This is a shader I developed in Unity. It pixelizes a 3D scene, and uses outlines and a simple toon shader to mimic the iconic pixel art style.

Hex the Witch Cat

Hex the Witch Cat is a demo of a turn based RPG that I made for a uni module in 1st year.

It is programmed entirely by me, in SFML. The art and animations of the characters and enemies is also created by me

For my 4th year Audio Programming module I improved on the game by composing combat music that dynamically changes the instruments used based on circumstances in game.